How many people in China use virtual reality for entertainment

VR Entertainment in China: A Booming Market

Virtual reality (VR) is rapidly gaining popularity in China, with millions of people using it for entertainment purposes. In this article, we’ll explore the growing VR market in China and delve into the number of people using VR for entertainment.

VR Entertainment in China: A Booming Market

The VR entertainment market in China is experiencing explosive growth. According to a report by the International Data Corporation (IDC), the VR market in China is expected to reach **USD 15.8 billion by 2025**, with a compound annual growth rate (CAGR) of **43.8%**. This growth is driven by several factors, including:

  • Rising disposable income: As disposable income increases, Chinese consumers are increasingly looking for new and immersive entertainment experiences.
  • Technological advancements: VR technology is rapidly advancing, making VR headsets more affordable and accessible to the general public.
  • Government support: The Chinese government is actively supporting the development of the VR industry, providing funding and incentives for research and development.

Number of VR Users in China

Estimating the exact number of VR users in China for entertainment purposes is challenging due to the lack of comprehensive data. However, several sources provide insights into the growing user base:

  • IDC: According to IDC, the number of VR users in China is expected to reach **24.2 million by 2025**.
  • Statista: Statista reports that the number of VR users in China reached **10.4 million in 2022**.
  • China Internet Network Information Center (CNNIC): CNNIC estimates that the number of VR users in China was **7.84 million in 2021**.

These figures indicate that millions of people in China are already using VR for entertainment, and this number is expected to grow significantly in the coming years.

Popular VR Entertainment Activities in China

VR users in China enjoy a wide range of entertainment activities, including:

  • VR games: VR games are one of the most popular VR entertainment activities in China. Popular VR games include **Half-Life: Alyx**, **Beat Saber**, and **Pistol Whip**.
  • VR experiences: VR experiences offer users a chance to immerse themselves in different worlds and scenarios. Popular VR experiences include **The Blu**, **Tilt Brush**, and **Google Earth VR**.
  • VR movies and videos: VR movies and videos are becoming increasingly popular in China. Popular VR movies include **Jurassic World: Fallen Kingdom** and **Avengers: Infinity War**.

Conclusion

The VR entertainment market in China is booming, with millions of people using VR for entertainment purposes. The number of VR users is expected to grow significantly in the coming years, driven by rising disposable income, technological advancements, and government support. VR users in China enjoy a wide range of entertainment activities, including VR games, VR experiences, and VR movies and videos.

Image

A person in China using a VR headset to play a game.

Additional Resources

* VR in China: Market Size, Growth & Trends
* China’s VR Market to Reach $15.8 Billion by 2025
* VR Users in China 2021
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